Tech Lesson 05-5: Animal and
Plant Cell Simulation Project (Scratch)
Demonstrates understanding of basic technology and telecommunication
Operates Basic technology tools and applications
CSTA Level I Standard 4: (3rd to 5th) Use general purpose productivity
tools and peripherals to support personal productivity, remediate skill
deficits, and facilitate learning throughout the curriculum.
CSTA Level I Standard 5: (3rd to 5th) Use technology tools for
individual and collaborative writing, communication, and publishing
activities to create presentations, and publishing activities to create
presentations for audiences inside and outside the classroom.
CSTA Level I Standard 9: (3rd to 5th) Determine which technology is
useful and select the appropriate tools and technology resources to
address a variety of tasks and problems.
S5L3 Students will diagram and label parts of various cells (plant,
animal, single-celled, multi-celled)
S5CS4 Students will use ideas of system, model, change, and scale in
exploring scientific and technological matters.
Students identify parts of plant and animal cells
Students create an interactive Scratch Program that illustrates the
different parts of cells.
Process: (Student Directions)
1. Students Make a list of the parts of plant and animal cells
2. Students write down the function and location of each part of the
3. Students use Paint or Scratch to draw the parts of the cell.
If students are using 4. Scratch, be sure to use a separate
sprite for each cell part.
5. Students using Paint can save their work in their home
directories. Students using Scratch must save their work in the
"Tech Club 2009 ##" folder on the local computer.
Cell Movie and Quiz (Flash File)
Parts of Animal Cells: