App Inventor Lessons: NXT Control
Lesson 01: Setting up the User Interface Objects
Lesson 02: Naming and setting Object Properties in User Interface
Lesson 03: Setting Object Properties in User Interface Part 2
Lesson 04: Writing Code: Declaring Variables and OrientationChanged Event
Lesson 05: Writing the Orientation Changed Event
Lesson 06: Setting up the Bluetooth Picker
Lesson 07: Using the Canvas Right Dragged to control the speed Variable
Lesson 08: Binding the Robot Motor Control Code to the Model
Lesson 09: Writing the Code for the Left Canvas and A Motor